Immersive technologies & digital games for school disaster preparedness

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Immersive technologies & digital games for school disaster preparedness

By Mandy George and Estela Oliva

This research paper from the Global Disaster Prepardness Center (GDPC) will allow you to discover an Immersive technologies & digital games for school disaster preparedness. A dedicated section on first aid can be found on page 47 and beyond.

Extended reality (XR) immersive technologies and serious digital games are quickly becoming accessible to a huge number of people across the world, including the developing world […] This research paper presents the current SBDRR and XR technological landscape, analyses the shortcomings of traditional forms of SBDRR and how XR has the potential to address these. It also synthesises and presents a range of learning on the inception, design, production, distribution, partnership models and scalability of a full range of XR technologies from gaming apps used on mobile phones to augmented reality applications that have the potential to turn schools into disaster zones in seconds.

 

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Themes:
Digital Learning, Research and Surveys

Topics: Children, Disaster, E-learning, Prevention

Regions:
Global

Media Type:
PDF

Year:
2019

Organisation:
Reference centres

[TheChamp-Sharing]

Immersive technologies & digital games for school disaster preparedness

Resource Downloads:

Resource Links:

Related Resources:

Themes:
Digital Learning, Research and Surveys

Topics: Children, Disaster, E-learning, Prevention

Regions:
Global

Media Type:
PDF

Year:
2019

Organisation:
Reference centres

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